About this deal
If the team does not guess the word within the time limit, they do not roll the die. Play passes to the other team. Remember: a team may only roll the die after making a correct guess. this symbol means that the word to be sketched is played only by the team that landed on the space. the Start square, like some others on the board, is an ALL PLAY square - both teams sketch the word at the same time. Here's how...
The Picturist who starts the game takes a card, and reads out the theme at the top of the card. The theme will give all players a hint about the word being sketched.If the word is "tow", it's OK to sketch "toe", or if the word is "son", it is OK to sketch "sun", etc. You can use different colored pencils to add more color, but remember you only have one minute to get your teammates to guess correctly.
To help younger players guess, turn over the timer as soon as it runs out: that way they have double the time to guess the word.Includes 120 two-sided cards; one side is more challenging, and the other is easier -- for younger players.
The timer is turned over, and the Picturists have one minute to sketch clues for their teammates to guess that word.The Picturist for the team that landed on the ALL PLAY square is the one that takes a card and shows the other Picturist the word that matches the color of that ALL PLAY square. One Team Play: